Intuition is a path, a commitment.

A graphical interface is the means to facilitate intuitive interaction between user and system.

We built a intuitive system, based on a mixture of common sense and experiences, defining guidelines that need to be present in every discussion about the product.

Let's imagine a network, with 5,000 subscribers and 625 boxes with 1×8 splitters. To connect it all with 6 clicks per operation, that's 33,750 clicks. When reducing 2 clicks per operation, we will need 22,500. A savings of 11,250 clicks. In this way, we cherish practicality and time optimization of our customers.

There are more complex situations, where it takes a series of clicks to achieve a goal. And if something goes wrong, we cannot allow it to be necessary to start the whole process over again.

Our guidelines for an intuitive interface are:

Drawings are better than tables and forms.

Because it is mapping, something spatial, Ozmap understands that images and drawings will always be more suitable for locating elements and understanding how they are related.

Not only for viewing but also for creating and editing information. And what is very important and different from other tools, what you see as a drawing on the screen is not just a drawing but the representation of an element with a series of attributes, in the form of a drawing.

A line used to represent a cable is not just a line with a name (as in drawing tools). It is an object with size, attenuation, occupation, start, end, length, status. It is an object that allows operations such as editing, highlighting, navigation, location.

Tables are only used in necessary cases, such as model registrations, users, and report summaries.

Information is not given, it is useless to present everything at the same time.

By separating information into layers (layers and sublayers) it is easy to focus only on what is needed for the task at hand. Often we just want to see boxes and cables. Other times you just want to work with posts. With just one click, you can instantly enable or disable a layer.

Every click matters.

With each new feature, our team invests a lot of time thinking about how to save clicks. How a task can be done, using as few clicks as possible.

In training and customer follow-up, we also have a culture of observing the flow of use, always seeking to reduce journeys to perform a task.

Navigating through information is convenient and fast.

As in Ozmap all elements are related, it is possible to “browse” the information. From inside a box it is possible to jump to the box at the other end of a cable. From within the screen of a cable that passes through poles, it is possible to center the map or open information on all related poles.

These are just examples of the philosophy that runs throughout Ozmap that seeks to make information as accessible as possible.